Have you ever been exiting a dungeon, but just had too much
money weighing you down? Do you have a lot of copper pieces, and wish you could
have a lesser amount of silver pieces that still are worth the same? Well I’ve
got a spell for you!
Make
Change
R: 10: T: coinage valued up to [sum] gp D: permanent
You magically transform one denomination of coinage
into another with equivalent value. For example, you can transform 2gp into
200cp, or 200cp into 1gp, 6sp, and 4cp. You can only perform this exchange
within the denominations of one type of currency (you can’t change wampum into
gold, or vice-versa, for example).
That’s for the GLOG, but you can probably convert it
to any OSR game with ease.
Here’s a 5e version I made a while ago. Probably needs
some cleaning up.
This spell, in its current format, is purely utility. You
can turn all the money weighing you down, into smaller denominations that weigh
you down less. I’ve limited it to only the omnipresent fantasy coinage, and
only within that coinage, because weird stuff might happen exchanging between
different types of currencies (Sure, you can exchange cowry shells into gold,
that doesn’t seem too far-fetched. But you could also manipulate the exchange rate
of the two currencies to just print money). There’s also the question of what counts
as money. Could you turn old-school banknotes into gold? How about cattle, if
people use them to barter? My version of the spell is limited to avoid this, but
if you want to really open the can of worms that is exchange rates, be my guest.
Greed by Izzy
The Stone of Rand appears to be a fist sized, slightly
oblong stone, a deep reflective black in color. In reality, it’s the physical
form of a demon of greed. Upon touching the stone to an object and speaking the
command phrase (Greed is good) it transforms said object into the amount of money
the object was worth. It can only convert like, 20’ at a time, so you can’t destroy
an entire building with it in one go.
But you can punch holes in walls, turning them into coins. You can use the stone
on prized works of art, stealing them while cutting out the need for a fence.
Soon, this won’t be enough. Tell me, what’s the price of a human soul?
The Stone is cursed, obviously. The wielder is magically
compelled to keep it on their person at all times (the bond can be broken with
a remove curse, if you’re boring). The demon forced into this form isn’t a big
fan of its current predicament, and requires payment to sate its hunger. The
first day of having the stone, the demon requires only 1cp. The second day, it
requires 2cp. The third day, 4cp. You can probably see where this is going; by
day 31, the stone requires over 10 million gp. Failing to pay the dept any day
causes the stone to immediately perform its magic on the wielder, turning them
into coins and feasting upon them. The demon does this because it wants freedom;
after it absorbs 9^99 gp worth of coins, it gets its original form back.
Give this item to villains who are making bank, but
with a time limit. Give it to heroes if you want to see them ruin their lives.